Zdexby TheHolyOneZ
44,741 classes
Class

ProductDefinition[]

: Array : Object
ScheduleOne.Product.ProductDefinition[], Assembly-CSharp 0x0020 (32 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 139

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , ProductDefinition )Public—0x08
ref ProductDefinition Address(int )Public—0x08
ProductDefinition Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, ProductDefinition item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(ProductDefinition item)1 flags0x08
ProductDefinition System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, ProductDefinition item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(ProductDefinition item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(ProductDefinition item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(ProductDefinition item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const ProductDefinition[]& array, int arrayIndex)1 flags0x08
IEnumerator<ScheduleOne.Product.ProductDefinition> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
ProductDefinition System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, ISaveable item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(ISaveable item)1 flags0x08
ISaveable System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, ISaveable item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(ISaveable item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(ISaveable item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(ISaveable item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const ISaveable[]& array, int arrayIndex)1 flags0x08
IEnumerator<ScheduleOne.Persistence.ISaveable> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
ISaveable System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, PropertyItemDefinition item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(PropertyItemDefinition item)1 flags0x08
PropertyItemDefinition System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, PropertyItemDefinition item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(PropertyItemDefinition item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(PropertyItemDefinition item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(PropertyItemDefinition item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const PropertyItemDefinition[]& array, int arrayIndex)1 flags0x08
IEnumerator<ScheduleOne.Product.PropertyItemDefinition> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
PropertyItemDefinition System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, StorableItemDefinition item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(StorableItemDefinition item)1 flags0x08
StorableItemDefinition System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, StorableItemDefinition item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(StorableItemDefinition item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(StorableItemDefinition item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(StorableItemDefinition item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const StorableItemDefinition[]& array, int arrayIndex)1 flags0x08
IEnumerator<ScheduleOne.ItemFramework.StorableItemDefinition> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
StorableItemDefinition System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, ItemDefinition item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(ItemDefinition item)1 flags0x08
ItemDefinition System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, ItemDefinition item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(ItemDefinition item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(ItemDefinition item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(ItemDefinition item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const ItemDefinition[]& array, int arrayIndex)1 flags0x08
IEnumerator<ScheduleOne.ItemFramework.ItemDefinition> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
ItemDefinition System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, BaseItemDefinition item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(BaseItemDefinition item)1 flags0x08
BaseItemDefinition System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, BaseItemDefinition item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(BaseItemDefinition item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(BaseItemDefinition item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(BaseItemDefinition item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const BaseItemDefinition[]& array, int arrayIndex)1 flags0x08
IEnumerator<ScheduleOne.Core.Items.Framework.BaseItemDefinition> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
BaseItemDefinition System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, ScriptableObject item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(ScriptableObject item)1 flags0x08
ScriptableObject System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, ScriptableObject item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(ScriptableObject item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(ScriptableObject item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(ScriptableObject item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const ScriptableObject[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.ScriptableObject> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
ScriptableObject System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, Object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(Object item)1 flags0x08
Object System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, Object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(Object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(Object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(Object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const Object[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
Object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(object item)1 flags0x08
object System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04