Zdexby TheHolyOneZ
44,741 classes
Class

Clickable

: MonoBehaviour : Behaviour : Component : Object : Object
ScheduleOne.PlayerTasks.Clickable, Assembly-CSharp 0x0070 (112 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0070

Members 12

OffsetSizeNameTypeFlagsDefault
0x01ClickableEnabledboolPublic—
0x01AutoCalculateOffsetboolPublic—
0x01FlattenZOffsetboolPublic—
0x00230x05padding / unreflected
0x08_gamepadLureGamepadPointerLureData1 flags—
0x08_gamepadLureLocationOverrideTransform1 flags—
0x08onClickStartUnityEvent<UnityEngine.RaycastHit>Public—
0x08onClickEndUnityEventPublic—
0x01_isLureActivebool1 flags—
0x00490x03padding / unreflected
0x04<HoveredCursor>k__BackingFieldECursorTypePrivate—
0x0C<originalHitPoint>k__BackingFieldVector3Private—
0x0C<LurePositionOffset>k__BackingFieldVector3Private—
0x01<IsHeld>k__BackingFieldboolPrivate—
0x00690x07unreflected bytes to end of Clickable
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 22

SignatureFlagsNativeParams
ECursorType get_HoveredCursor()Public+3 flags0x04
void set_HoveredCursor(const ECursorType& value)4 flags0x04
Vector3 get_originalHitPoint()Public+1 flags0x0C
void set_originalHitPoint(const Vector3& value)2 flags0x0C
IGamepadPointerLure get_GamepadLure()Public+1 flags0x08
bool get_RegisterDefaultLureWhenEmpty()Public+3 flags0x01
Vector3 get_LurePositionOffset()4 flags0x0C
void set_LurePositionOffset(const Vector3& value)4 flags0x0C
bool get_IsHeld()Public+1 flags0x01
void set_IsHeld(bool value)2 flags0x01
GamepadPointerLureData ScheduleOne.Gamepad.IGamepadPointerLure.get_Data()PrivateFinal+3 flags0x08
bool ScheduleOne.Gamepad.IGamepadPointerLure.get_IsActive()PrivateFinal+3 flags0x01
Vector3 ScheduleOne.Gamepad.IGamepadPointerLure.get_Position()PrivateFinal+3 flags0x0C
Vector3 ScheduleOne.Gamepad.IGamepadPointerLure.get_Offset()PrivateFinal+3 flags0x0C
void Awake()Private0x00
void Start()3 flags0x00
void StartClick(const RaycastHit& hit)Public+2 flags0x2C
void EndClick()Public+2 flags0x00
void SetOriginalHitPoint(const Vector3& hitPoint)Public0x0C
void OnDestroy()3 flags0x00
void ScheduleOne.Gamepad.IGamepadPointerLure.SetActive(bool value)PrivateFinal+2 flags0x01
void .ctor()Public+1 flags0x00

Subclasses 5

Used by 30

types with a member, parameter or interface of this type