Zdexby TheHolyOneZ
44,741 classes
Class

OnScreenKeyboard

: Object
ScheduleOne.OnScreenKeyboard, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 7

OffsetSizeNameTypeFlagsDefault
—0x04ExitCooldownfloatPublicStatic+1 flags0
0x01<IsOpen>k__BackingFieldboolPrivateStatic—
0x04<TimeOnLastClose>k__BackingFieldfloatPrivateStatic—
0x04s_charLimituintPrivateStatic—
0x08s_onSubmitAction<System.String>PrivateStatic—
0x08s_onCancelActionPrivateStatic—
0x08s_onGamepadTextInputDismissedCallback<Steamworks.GamepadTextInputDismissed_t>PrivateStatic—

Functions 11

SignatureFlagsNativeParams
bool get_IsOpen()PublicStatic+1 flags0x01
void set_IsOpen(bool value)PrivateStatic+1 flags0x01
float get_TimeOnLastClose()PublicStatic+1 flags0x04
void set_TimeOnLastClose(float value)PrivateStatic+1 flags0x04
void Show(Action<System.String> onSubmit, Action onCancel, const string& description, uint charMax, const string& defaultText)PublicStatic0x08
void Exit(ExitAction exit)PrivateStatic0x08
void Hide()PublicStatic0x00
void OnGamepadTextInputDismissed(const GamepadTextInputDismissed_t& param)PrivateStatic0x0C
void OnHide()PrivateStatic0x00
bool IsOSKAvailable()PublicStatic0x01
void .cctor()PrivateStatic+1 flags0x00