0x00x0010
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | MinControlPointDistance | float | PrivateStatic+1 flags | 0 |
| 0x08 | _spline | CurvySpline | PrivateStatic | — |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| void EnsureSplineInitialized() | PublicStatic | 0x00 | |
| SmoothedPath CalculateSmoothedPath(List<UnityEngine.Vector3> controlPoints, float maxCPDistance) | PublicStatic | 0x08 | |
| void DrawPath(SmoothedPath path, const Color& col, float duration) | PrivateStatic | 0x10 | |
| List<UnityEngine.Vector3> InsertIntermediatePoints(List<UnityEngine.Vector3> points, float maxDistance) | PrivateStatic | 0x08 |