implements IJobParallelFor
0x00x0050
Members 10
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x0C | Origin | float3 | Public | |
| 0x04 | CellSize | float | Public | |
| 0x04 | CellsX | int | Public | |
| 0x04 | CellsY | int | Public | |
| 0x04 | MaxDistance | float | Public | |
| 0x04 | ObjectCount | int | Public | |
| 0x04 | RaysPerObject | int | Public | |
| 0x0024 | 0x04 | padding / unreflected | ||
| 0x10 | ObjectCenters | NativeArray<Unity.Mathematics.float3> | Public | |
| 0x04 | LayerMask | int | Public | |
| 0x003C | 0x04 | padding / unreflected | ||
| 0x10 | Commands | NativeArray<UnityEngine.RaycastCommand> | Public | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Execute(int cellIndex) | PublicFinal+2 flags | 0x04 |