Zdexby TheHolyOneZ
44,741 classes
Class

AmbientOneShot

: MonoBehaviour : Behaviour : Component : Object : Object
ScheduleOne.Audio.AmbientOneShot, Assembly-CSharp 0x0048 (72 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0048

Members 9

OffsetSizeNameTypeFlagsDefault
0x04_volumefloatPrivate—
0x04_playChancePerHourfloatPrivate—
0x04_cooldownTimeintPrivate—
0x04_playTimeEPlayTimePrivate—
0x04_minDistanceFromCameraToPlayfloatPrivate—
0x04_maxDistanceFromCameraToPlayfloatPrivate—
0x01_canPlayWhilePlayerInSewerboolPrivate—
0x00390x03padding / unreflected
0x04_timeSinceLastPlayintPrivate—
0x08_audioSourceAudioSourceControllerPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 5

SignatureFlagsNativeParams
void Awake()Private0x00
void Start()Private0x00
void OnUncappedMinPass()Private0x00
void Play()Private0x00
void .ctor()Public+1 flags0x00