| bool HierarchyIsValid(const Transform[]& bones) | PublicStatic | — | 0x08 |
| Object ContainsDuplicate(const Object[]& objects) | PublicStatic | — | 0x08 |
| bool IsAncestor(Transform transform, Transform ancestor) | PublicStatic | | 0x08 |
| bool ContainsChild(Transform transform, Transform child) | PublicStatic | | 0x08 |
| void AddAncestors(Transform transform, Transform blocker, ref Transform[]& array) | PublicStatic | | 0x08 |
| Transform GetAncestor(Transform transform, int minChildCount) | PublicStatic | | 0x08 |
| Transform GetFirstCommonAncestor(Transform t1, Transform t2) | PublicStatic | | 0x08 |
| Transform GetFirstCommonAncestor(const Transform[]& transforms) | PublicStatic | | 0x08 |
| Transform GetFirstCommonAncestorRecursive(Transform transform, const Transform[]& transforms) | PublicStatic | | 0x08 |
| bool IsCommonAncestor(Transform transform, const Transform[]& transforms) | PublicStatic | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |