0x00x00B0
Members 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | aimWeight | float | Public | — | |
| 0x04 | sightWeight | float | Public | — | |
| 0x04 | maxAngle | float | Public | — | |
| 0x0C | aimOffset | Vector3 | Public | — | |
| 0x01 | animatePhysics | bool | Public | — | |
| 0x0039 | 0x07 | padding / unreflected | |||
| 0x08 | gun | Transform | Public | — | |
| 0x08 | gunTarget | Transform | Public | — | |
| 0x08 | ik | FullBodyBipedIK | Public | — | |
| 0x08 | gunAim | AimIK | Public | — | |
| 0x08 | headAim | AimIK | Public | — | |
| 0x08 | cam | CameraControllerFPS | Public | — | |
| 0x08 | recoil | Recoil | Public | — | |
| 0x04 | cameraRecoilWeight | float | Public | — | |
| 0x0C | gunTargetDefaultLocalPosition | Vector3 | Private | — | |
| 0x0C | gunTargetDefaultLocalRotation | Vector3 | Private | — | |
| 0x0C | camDefaultLocalPosition | Vector3 | Private | — | |
| 0x0C | camRelativeToGunTarget | Vector3 | Private | — | |
| 0x01 | updateFrame | bool | Private | — | |
| 0x00AD | 0x03 | unreflected bytes to end of FPSAiming | |||
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Start() | Private | 0x00 | |
| void FixedUpdate() | Private | 0x00 | |
| void LateUpdate() | Private | 0x00 | |
| void Aiming() | Private | 0x00 | |
| void LookDownTheSight() | Private | 0x00 | |
| void RotateCharacter() | Private | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 |