Class
SimpleSmoothModifier
: MonoModifier : VersionedMonoBehaviour : MonoBehaviour : Behaviour : Component : Object : Object0x00x0058
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | smoothType | SmoothType | Public | — | |
| 0x04 | subdivisions | int | Public | — | |
| 0x04 | iterations | int | Public | — | |
| 0x04 | strength | float | Public | — | |
| 0x01 | uniformLength | bool | Public | — | |
| 0x0041 | 0x03 | padding / unreflected | |||
| 0x04 | maxSegmentLength | float | Public | — | |
| 0x04 | bezierTangentLength | float | Public | — | |
| 0x04 | offset | float | Public | — | |
| 0x04 | factor | float | Public | — | |
| 0x0054 | 0x04 | unreflected bytes to end of SimpleSmoothModifier | |||
Inherited from MonoModifier 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | seeker | Seeker | Public+1 flags | — |
Inherited from VersionedMonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | version | int | Private | — |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
| int get_Order() | Public+2 flags | 0x04 | |
| void Apply(Path p) | Public+1 flags | 0x08 | |
| List<UnityEngine.Vector3> CurvedNonuniform(List<UnityEngine.Vector3> path) | Public | 0x08 | |
| Vector3 GetPointOnCubic(const Vector3& a, const Vector3& b, const Vector3& tan1, const Vector3& tan2, float t) | PublicStatic | 0x0C | |
| List<UnityEngine.Vector3> SmoothOffsetSimple(List<UnityEngine.Vector3> path) | Public | 0x08 | |
| List<UnityEngine.Vector3> SmoothSimple(List<UnityEngine.Vector3> path) | Public | 0x08 | |
| List<UnityEngine.Vector3> SmoothBezier(List<UnityEngine.Vector3> path) | Public | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |