| object Deserialize(const string& text, Type type, object populate, GameObject contextRoot) | PublicStatic | | 0x08 |
| object Deserialize(Type tp, object populate) | Private | | 0x08 |
| Object DeserializeUnityObject() | Private | | 0x08 |
| Object DeserializeUnityObjectInner() | Private | | 0x08 |
| void EatWhitespace() | Private | | 0x00 |
| void Eat(const string& s) | Private | | 0x08 |
| string EatUntil(const string& c, bool inString) | Private | | 0x08 |
| bool TryEat(ushort c) | Private | | 0x02 |
| string EatField() | Private | | 0x08 |
| void SkipFieldData() | Private | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |