| void QueryInBounds(const Rect& bounds, List<Pathfinding.RecastMeshObj> buffer) | Public | | 0x10 |
| void QueryBoxInBounds(RecastBBTreeBox box, const Rect& bounds, List<Pathfinding.RecastMeshObj> boxes) | Private | | 0x10 |
| bool Remove(RecastMeshObj mesh) | Public | | 0x08 |
| RecastBBTreeBox RemoveBox(RecastBBTreeBox c, RecastMeshObj mesh, const Rect& bounds, ref bool& found) | Private | | 0x10 |
| void Insert(RecastMeshObj mesh) | Public | | 0x08 |
| bool RectIntersectsRect(const Rect& r, const Rect& r2) | PrivateStatic | | 0x10 |
| float ExpansionRequired(const Rect& r, const Rect& r2) | PrivateStatic | | 0x10 |
| Rect ExpandToContain(const Rect& r, const Rect& r2) | PrivateStatic | | 0x10 |
| float RectArea(const Rect& r) | PrivateStatic | | 0x10 |
| void .ctor() | Public+1 flags | | 0x00 |