Zdexby TheHolyOneZ
44,741 classes
Class

Polygon

: Object
Pathfinding.Polygon, AstarPathfindingProject 0x0010 (16 B) inherited 0x0010 AstarPathfindingProject.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
0x08cached_Int3_int_dictDictionary<Pathfinding.Int3PrivateStatic+1 flags—

Functions 14

SignatureFlagsNativeParams
bool ContainsPointXZ(const Vector3& a, const Vector3& b, const Vector3& c, const Vector3& p)PublicStatic—0x0C
bool ContainsPointXZ(const Int3& a, const Int3& b, const Int3& c, const Int3& p)PublicStatic—0x0C
bool ContainsPoint(const Int2& a, const Int2& b, const Int2& c, const Int2& p)PublicStatic—0x08
bool ContainsPoint(const Vector2[]& polyPoints, const Vector2& p)PublicStatic—0x08
bool ContainsPointXZ(const Vector3[]& polyPoints, const Vector3& p)PublicStatic—0x0C
int SampleYCoordinateInTriangle(const Int3& p1, const Int3& p2, const Int3& p3, const Int3& p)PublicStatic—0x0C
Vector3[] ConvexHullXZ(const Vector3[]& points)PublicStatic—0x08
Vector2 ClosestPointOnTriangle(const Vector2& a, const Vector2& b, const Vector2& c, const Vector2& p)PublicStatic—0x08
Vector3 ClosestPointOnTriangleXZ(const Vector3& a, const Vector3& b, const Vector3& c, const Vector3& p)PublicStatic—0x0C
Vector3 ClosestPointOnTriangle(const Vector3& a, const Vector3& b, const Vector3& c, const Vector3& p)PublicStatic—0x0C
void CompressMesh(List<Pathfinding.Int3> vertices, List<System.Int32> triangles, ref Int3[]& outVertices, ref int[]& outTriangles)PublicStatic—0x08
void TraceContours(Dictionary<System.Int32 outline, HashSet<System.Int32> hasInEdge, Action<System.Collections.Generic.List<System.Int32> results)PublicStatic—0x08
void Subdivide(List<UnityEngine.Vector3> points, List<UnityEngine.Vector3> result, int subSegments)PublicStatic—0x08
void .cctor()PrivateStatic+1 flags—0x00