| PathHandler get_PathHandler() | Public+4 flags | | 0x08 |
| bool get_Pooled() | Public+4 flags | | 0x01 |
| void set_Pooled(bool value) | Public+4 flags | | 0x01 |
| void AdvanceState(const PathState& s) | Public+3 flags | | 0x04 |
| void OnEnterPool() | Public+3 flags | | 0x00 |
| void Reset() | Public+3 flags | | 0x00 |
| void ReturnPath() | Public+3 flags | | 0x00 |
| void PrepareBase(PathHandler handler) | Public+3 flags | | 0x08 |
| void Prepare() | Public+3 flags | | 0x00 |
| void Initialize() | Public+3 flags | | 0x00 |
| void Cleanup() | Public+3 flags | | 0x00 |
| void CalculateStep(long targetTick) | Public+3 flags | | 0x08 |
| string DebugString(const PathLog& logMode) | Public+3 flags | | 0x08 |