0x00x0088
Members 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MAX_VERTICES_FOR_16BITS_MESH | int | Private | — | |
| 0x0C | originalPosition | Vector3 | Private | — | |
| 0x0C | originalEulerAngles | Vector3 | Private | — | |
| 0x0C | originalScale | Vector3 | Private | — | |
| 0x08 | originalGameObjectsWithMeshToRestore | List<MTAssets.EasyMeshCombiner.RuntimeMeshCombiner.OriginalGameObjectWithMesh> | Private | — | |
| 0x01 | targetMeshesMerged | bool | Private | — | |
| 0x0051 | 0x03 | padding / unreflected | |||
| 0x04 | afterMerge | AfterMerge | Public | — | |
| 0x01 | addMeshColliderAfter | bool | Public | — | |
| 0x0059 | 0x03 | padding / unreflected | |||
| 0x04 | combineMeshesAtStartUp | CombineOnStart | Public | — | |
| 0x01 | combineInChildren | bool | Public | — | |
| 0x01 | combineInactives | bool | Public | — | |
| 0x01 | recalculateNormals | bool | Public | — | |
| 0x01 | recalculateTangents | bool | Public | — | |
| 0x01 | optimizeResultingMesh | bool | Public | — | |
| 0x0065 | 0x03 | padding / unreflected | |||
| 0x08 | targetMeshes | List<UnityEngine.GameObject> | Public | — | |
| 0x01 | showDebugLogs | bool | Public | — | |
| 0x01 | garbageCollectorAfterUndo | bool | Public | — | |
| 0x0072 | 0x06 | padding / unreflected | |||
| 0x08 | onDoneMerge | UnityEvent | Public | — | |
| 0x08 | onDoneUnmerge | UnityEvent | Public | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Awake() | Private | 0x00 | |
| void Start() | Private | 0x00 | |
| GameObjectWithMesh[] GetValidatedTargetGameObjects() | Private | 0x08 | |
| bool CombineMeshes() | Public | 0x01 | |
| bool UndoMerge() | Public | 0x01 | |
| bool isTargetMeshesMerged() | Public | 0x01 | |
| void .ctor() | Public+1 flags | 0x00 |