0x00x0028
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Prefab | GameObject | Public+1 flags | — | |
| 0x08 | Objects | ListStack<UnityEngine.GameObject> | Public | — | |
| 0x04 | _expirationDuration | float | Private | — | |
| 0x0024 | 0x04 | unreflected bytes to end of PoolData | |||
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(GameObject prefab, float expirationDuration) | Public+1 flags | 0x08 | |
| bool PoolExpired() | Public | 0x01 | |
| List<UnityEngine.GameObject> Cull() | Public | 0x08 |