Zdexby TheHolyOneZ
44,741 classes
Class

<__Reset>d__13

: Object
GameKit.Utilities.ObjectPooling.ObjectPool.<__Reset>d__13, GameKit.Utilities 0x0048 (72 B) inherited 0x0010 GameKit.Utilities.dll
0x00x0048

Members 7

OffsetSizeNameTypeFlagsDefault
0x04<>1__stateintPrivate—
0x00140x04padding / unreflected
0x08<>2__currentobjectPrivate—
0x08<>4__thisObjectPoolPublic—
0x01destroyActiveboolPublic—
0x00290x07padding / unreflected
0x08<endOfFrame>5__2WaitForEndOfFramePrivate—
0x08<objects>5__3List<UnityEngine.GameObject>Private—
0x04<i>5__4intPrivate—
0x00440x04unreflected bytes to end of <__Reset>d__13

Functions 6

SignatureFlagsNativeParams
void .ctor(int <>1__state)Public+1 flags—0x04
void System.IDisposable.Dispose()PrivateFinal+2 flags—0x00
bool MoveNext()PrivateFinal+2 flags—0x01
object System.Collections.Generic.IEnumerator<System.Object>.get_Current()PrivateFinal+3 flags—0x08
void System.Collections.IEnumerator.Reset()PrivateFinal+2 flags—0x00
object System.Collections.IEnumerator.get_Current()PrivateFinal+3 flags—0x08