Zdexby TheHolyOneZ
44,741 classes
Class

Projectile

: MonoBehaviour : Behaviour : Component : Object : Object
GameKit.Utilities.ObjectPooling.Examples.Projectile, GameKit.Utilities 0x0048 (72 B) inherited 0x0020 GameKit.Utilities.dll
0x00x0048

Members 6

OffsetSizeNameTypeFlagsDefault
0x04DestroyDelayfloatPublic—
0x04MoveRatefloatPublic—
0x08_spawnerProjectileSpawnerPrivate—
0x08_renderersMeshRenderer[]Private—
0x0C_moveDirectionVector3Private—
0x01_exitingPlayModeboolPrivate—
0x00450x03unreflected bytes to end of Projectile
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 5

SignatureFlagsNativeParams
void Awake()Private0x00
void OnBecameInvisible()Private0x00
void OnEnable()Private0x00
void Update()Private0x00
void .ctor()Public+1 flags0x00