Zdexby TheHolyOneZ
44,741 classes
FluffyUnderware.Curvy.Generator.Modules.GameObjectToMesh, Assembly-CSharp-firstpass 0x00D8 (216 B) inherited 0x00C0 Assembly-CSharp-firstpass.dll
0x00x00D8

Members 4

OffsetSizeNameTypeFlagsDefault
0x08InGameObjectsCGModuleInputSlotPublic—
0x08OutVMeshCGModuleOutputSlotPublic—
0x01useChildrenMeshesboolPrivate—
0x01centerMeshboolPrivate—
0x00D20x06unreflected bytes to end of GameObjectToMesh
Inherited from CGModule 20
OffsetSizeNameTypeFlagsDefault
0x08m_OnBeforeRefreshCurvyCGEvent1 flags—
0x08m_OnRefreshCurvyCGEvent1 flags—
0x08m_ModuleNamestringPrivate—
0x01m_ActiveboolPrivate—
0x01m_RandomizeSeedboolPrivate—
0x004A0x02padding / unreflected
0x04m_SeedintPrivate—
0x04m_UniqueIDintPrivate—
0x00540x04padding / unreflected
0x08generatorCurvyGeneratorPrivate—
0x01isInitializedboolPrivate—
0x00610x07padding / unreflected
0x08resourceNamerResourceNamerPrivate+1 flags—
0x08informationProviderInformationProviderPrivate+1 flags—
0x08dirtinessManagerDirtinessManagerPrivate+1 flags—
0x08slotsSlotsPrivate+1 flags—
0x08identifierIdentifierPrivate+1 flags—
0x08resourceManagersList<System.ValueTuple<UnityEngine.ComponentPrivate+1 flags—
0x08UIMessagesList<System.String>Public+1 flags—
0x08PropertiesCGModulePropertiesPublic—
0x04SortAncestorsint1 flags—
Inherited from DTVersionedMonoBehaviour 2
OffsetSizeNameTypeFlagsDefault
0x08m_VersionstringPrivate—
0x01<IsActiveAndEnabled>k__BackingFieldboolPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 8

SignatureFlagsNativeParams
bool get_UseChildrenMeshes()Public+1 flags0x01
void set_UseChildrenMeshes(bool value)Public+1 flags0x01
bool get_CenterMesh()Public+1 flags0x01
void set_CenterMesh(bool value)Public+1 flags0x01
void Reset()Public+1 flags0x00
void Refresh()Public+1 flags0x00
Mesh CombineMeshFilters(const MeshFilter[]& meshFilters, ref List<UnityEngine.Material>& materials, const Matrix4x4& originTrs, List<System.String> errorMessages)PublicStatic0x40
void .ctor()Public+1 flags0x00