Zdexby TheHolyOneZ
44,741 classes
FluffyUnderware.Curvy.Generator.Modules.BuildVolumeCaps, Assembly-CSharp-firstpass 0x0110 (272 B) inherited 0x00C0 Assembly-CSharp-firstpass.dll
0x00x0110

Members 13

OffsetSizeNameTypeFlagsDefault
0x08InVolumeCGModuleInputSlotPublic—
0x08InVolumeHolesCGModuleInputSlotPublic—
0x08OutVMeshCGModuleOutputSlotPublic—
0x04m_StartCapCGYesNoAutoPrivate—
0x04m_EndCapCGYesNoAutoPrivate—
0x01m_ReverseTriOrderboolPrivate—
0x01m_GenerateUVboolPrivate—
0x01m_GenerateUV2boolPrivate—
0x00E30x05padding / unreflected
0x08m_StartMaterialSettingsCGMaterialSettingsPrivate—
0x08m_StartMaterialMaterialPrivate—
0x01m_CloneStartCapboolPrivate—
0x00F90x07padding / unreflected
0x08m_EndMaterialSettingsCGMaterialSettingsPrivate—
0x08m_EndMaterialMaterialPrivate—
Inherited from CGModule 20
OffsetSizeNameTypeFlagsDefault
0x08m_OnBeforeRefreshCurvyCGEvent1 flags—
0x08m_OnRefreshCurvyCGEvent1 flags—
0x08m_ModuleNamestringPrivate—
0x01m_ActiveboolPrivate—
0x01m_RandomizeSeedboolPrivate—
0x004A0x02padding / unreflected
0x04m_SeedintPrivate—
0x04m_UniqueIDintPrivate—
0x00540x04padding / unreflected
0x08generatorCurvyGeneratorPrivate—
0x01isInitializedboolPrivate—
0x00610x07padding / unreflected
0x08resourceNamerResourceNamerPrivate+1 flags—
0x08informationProviderInformationProviderPrivate+1 flags—
0x08dirtinessManagerDirtinessManagerPrivate+1 flags—
0x08slotsSlotsPrivate+1 flags—
0x08identifierIdentifierPrivate+1 flags—
0x08resourceManagersList<System.ValueTuple<UnityEngine.ComponentPrivate+1 flags—
0x08UIMessagesList<System.String>Public+1 flags—
0x08PropertiesCGModulePropertiesPublic—
0x04SortAncestorsint1 flags—
Inherited from DTVersionedMonoBehaviour 2
OffsetSizeNameTypeFlagsDefault
0x08m_VersionstringPrivate—
0x01<IsActiveAndEnabled>k__BackingFieldboolPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 28

SignatureFlagsNativeParams
bool get_GenerateUV()Public+1 flags0x01
void set_GenerateUV(bool value)Public+1 flags0x01
bool get_GenerateUV2()Public+1 flags0x01
void set_GenerateUV2(bool value)Public+1 flags0x01
bool get_ReverseTriOrder()Public+1 flags0x01
void set_ReverseTriOrder(bool value)Public+1 flags0x01
CGYesNoAuto get_StartCap()Public+1 flags0x04
void set_StartCap(const CGYesNoAuto& value)Public+1 flags0x04
Material get_StartMaterial()Public+1 flags0x08
void set_StartMaterial(Material value)Public+1 flags0x08
CGMaterialSettings get_StartMaterialSettings()Public+1 flags0x08
CGYesNoAuto get_EndCap()Public+1 flags0x04
void set_EndCap(const CGYesNoAuto& value)Public+1 flags0x04
bool get_CloneStartCap()Public+1 flags0x01
void set_CloneStartCap(bool value)Public+1 flags0x01
CGMaterialSettings get_EndMaterialSettings()Public+1 flags0x08
Material get_EndMaterial()Public+1 flags0x08
void set_EndMaterial(Material value)Public+1 flags0x08
void Awake()2 flags0x00
void Reset()Public+1 flags0x00
void Refresh()Public+1 flags0x00
Matrix4x4 getMatrix(CGVolume vol, int index, bool inverse)PrivateStatic0x40
void flipTris(const SubArray<System.Int32>& indices, int start, int end)PrivateStatic0x10
SubArray<UnityEngine.Vector3> applyMatrix(const SubArray<UnityEngine.Vector3>& vt, const Matrix4x4& matrix, ref Bounds& bounds)PrivateStatic0x40
ContourVertex[] make2DSegment(CGVolume vol, int segmentIndex)PrivateStatic0x08
void applyUV(const SubArray<UnityEngine.Vector3>& vts, const SubArray<UnityEngine.Vector2>& uvArray, int index, int count, CGMaterialSettings mat, const Bounds& bounds)PrivateStatic0x18
void applyUV2(const SubArray<UnityEngine.Vector3>& vertice, const SubArray<UnityEngine.Vector2>& uv2Array, int index, int count, const Bounds& bounds)PrivateStatic0x18
void .ctor()Public+1 flags0x00