Zdexby TheHolyOneZ
44,741 classes
Class

CGVMesh[]

: Array : Object
FluffyUnderware.Curvy.Generator.CGVMesh[], Assembly-CSharp-firstpass 0x0020 (32 B) inherited 0x0020 Assembly-CSharp-firstpass.dll
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 79

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , CGVMesh )Public—0x08
ref CGVMesh Address(int )Public—0x08
CGVMesh Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, CGVMesh item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(CGVMesh item)1 flags0x08
CGVMesh System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, CGVMesh item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(CGVMesh item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(CGVMesh item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(CGVMesh item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const CGVMesh[]& array, int arrayIndex)1 flags0x08
IEnumerator<FluffyUnderware.Curvy.Generator.CGVMesh> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
CGVMesh System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, CGBounds item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(CGBounds item)1 flags0x08
CGBounds System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, CGBounds item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(CGBounds item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(CGBounds item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(CGBounds item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const CGBounds[]& array, int arrayIndex)1 flags0x08
IEnumerator<FluffyUnderware.Curvy.Generator.CGBounds> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
CGBounds System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, CGData item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(CGData item)1 flags0x08
CGData System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, CGData item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(CGData item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(CGData item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(CGData item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const CGData[]& array, int arrayIndex)1 flags0x08
IEnumerator<FluffyUnderware.Curvy.Generator.CGData> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
CGData System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, IDisposable item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(IDisposable item)1 flags0x08
IDisposable System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, IDisposable item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(IDisposable item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(IDisposable item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(IDisposable item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const IDisposable[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.IDisposable> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
IDisposable System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(object item)1 flags0x08
object System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04