Class CGGameObjectProperties
: Object
0x00x0040
Functions 11
| Signature | Flags | Native | Params |
|---|
| GameObject get_Object() | Public+1 flags | — | 0x08 |
| void set_Object(GameObject value) | Public+1 flags | — | 0x08 |
| Vector3 get_Translation() | Public+1 flags | — | 0x0C |
| void set_Translation(const Vector3& value) | Public+1 flags | — | 0x0C |
| Vector3 get_Rotation() | Public+1 flags | — | 0x0C |
| void set_Rotation(const Vector3& value) | Public+1 flags | — | 0x0C |
| Vector3 get_Scale() | Public+1 flags | — | 0x0C |
| void set_Scale(const Vector3& value) | Public+1 flags | — | 0x0C |
| Matrix4x4 get_Matrix() | Public+1 flags | — | 0x40 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor(GameObject gameObject) | Public+1 flags | — | 0x08 |
Used by 17
types with a member, parameter or interface of this type