| RemoteConnectionState GetConnectionState(int connectionId) | 1 flags | | 0x04 |
| void Initialize(Transport t, CommonSocket socket) | 2 flags | | 0x08 |
| bool StartConnection() | 1 flags | | 0x01 |
| void SetLocalConnectionState(const LocalConnectionState& connectionState, bool server) | 2 flags | | 0x01 |
| bool StopConnection() | 1 flags | | 0x01 |
| bool StopConnection(int connectionId) | 1 flags | | 0x04 |
| void IterateIncoming() | 1 flags | | 0x00 |
| void SendToClient(byte channelId, const ArraySegment<System.Byte>& segment, int connectionId) | 1 flags | | 0x10 |
| void OnLocalClientConnectionState(const LocalConnectionState& state) | 1 flags | | 0x01 |
| void ReceivedFromLocalClient(const LocalPacket& packet) | 1 flags | | 0x10 |
| void .ctor() | Public+1 flags | | 0x00 |