| LocalConnectionState GetConnectionState() | 1 flags | | 0x01 |
| void SetConnectionState(const LocalConnectionState& connectionState, bool asServer) | 1 flags | | 0x01 |
| void Send(ref Queue<FishNet.Transporting.Tugboat.Packet>& queue, byte channelId, const ArraySegment<System.Byte>& segment, int connectionId, int mtu) | 1 flags | | 0x10 |
| void UpdateTimeout(NetManager netManager, int timeout) | 1 flags | | 0x08 |
| void ClearGenericQueue(ref ConcurrentQueue<T>& queue) | 1 flags | | 0x08 |
| void ClearPacketQueue(ref ConcurrentQueue<FishNet.Transporting.Tugboat.Packet>& queue) | 1 flags | | 0x08 |
| void ClearPacketQueue(ref Queue<FishNet.Transporting.Tugboat.Packet>& queue) | 1 flags | | 0x08 |
| void Listener_NetworkReceiveEvent(ConcurrentQueue<FishNet.Transporting.Tugboat.Packet> queue, NetPeer fromPeer, NetPacketReader reader, const DeliveryMethod& deliveryMethod, int mtu) | 3 flags | | 0x08 |
| void PollSocket(NetManager nm) | 1 flags | | 0x08 |
| Nullable<System.UInt16> GetPort() | 1 flags | | 0x04 |
| void .ctor() | 2 flags | | 0x00 |