| void .ctor(float value) | Public+1 flags | — | 0x04 |
| void .ctor(float position, float rotation) | Public+1 flags | — | 0x04 |
| void .ctor(float position, float rotation, float scale) | Public+1 flags | — | 0x04 |
| bool get_PositionSet() | Public+1 flags | — | 0x01 |
| bool get_RotationSet() | Public+1 flags | — | 0x01 |
| bool get_ScaleSet() | Public+1 flags | — | 0x01 |
| bool get_AnySet() | Public+1 flags | — | 0x01 |
| bool get_InstantPosition() | Public+1 flags | — | 0x01 |
| bool get_InstantRotation() | Public+1 flags | — | 0x01 |
| bool get_InstantScale() | Public+1 flags | — | 0x01 |
| void SetInstantRates() | Public | — | 0x00 |
| void Update(float value) | Public | — | 0x04 |
| void Update(float position, float rotation, float scale) | Public | — | 0x04 |