Zdexby TheHolyOneZ
6,970 structs
Struct

TextNativeHandle

: ValueType : Object
UnityEngine.UIElements.TextNativeHandle, UnityEngine.UIElementsModule 0x0028 (40 B) UnityEngine.UIElementsModule.dll
implements ITextHandle
0x00x0028

Members 4

OffsetSizeNameTypeFlags
0x08<MeasuredSizes>k__BackingFieldVector2Private
0x08<RoundedSizes>k__BackingFieldVector2Private
0x10textVerticesNativeArray<UnityEngine.UIElements.TextVertex>1 flags
0x04m_PreviousTextParamsHashintPrivate
0x00240x04unreflected bytes to end of TextNativeHandle

Functions 13

SignatureFlagsNativeParams
Vector2 get_MeasuredSizes()PublicFinal+3 flags0x08
void set_MeasuredSizes(const Vector2& value)PublicFinal+3 flags0x08
Vector2 get_RoundedSizes()PublicFinal+3 flags0x08
void set_RoundedSizes(const Vector2& value)PublicFinal+3 flags0x08
ITextHandle New()PublicStatic0x08
bool IsLegacy()PublicFinal+2 flags0x01
float GetLineHeight(int characterIndex, const TextParams& textParams, float textScaling, float pixelPerPoint)PublicFinal+2 flags0x98
TextInfo Update(const TextParams& parms, float pixelsPerPoint)PublicFinal+2 flags0x98
NativeArray<UnityEngine.UIElements.TextVertex> GetVertices(const TextParams& parms, float scaling)Public0x98
Vector2 GetCursorPosition(const CursorPositionStylePainterParameters& parms, float scaling)PublicFinal+2 flags0x38
float ComputeTextWidth(const TextParams& parms, float scaling)PublicFinal+2 flags0x98
float ComputeTextHeight(const TextParams& parms, float scaling)PublicFinal+2 flags0x98
bool IsElided()PublicFinal+2 flags0x01