Zdexby TheHolyOneZ
6,970 structs
Struct

DragAndDropArgs

: ValueType : Object
UnityEngine.UIElements.DragAndDropArgs, UnityEngine.UIElementsModule 0x0020 (32 B) UnityEngine.UIElementsModule.dll
0x00x0020

Members 6

OffsetSizeNameTypeFlags
0x08<target>k__BackingFieldobjectPrivate
0x04<insertAtIndex>k__BackingFieldintPrivate
0x04<parentId>k__BackingFieldintPrivate
0x04<childIndex>k__BackingFieldintPrivate
0x04<dragAndDropPosition>k__BackingFieldDragAndDropPositionPrivate
0x08<dragAndDropData>k__BackingFieldIDragAndDropDataPrivate

Functions 11

SignatureFlagsNativeParams
void set_target(object value)Public+1 flags—0x08
int get_insertAtIndex()PublicFinal+3 flags—0x04
void set_insertAtIndex(int value)Public+1 flags—0x04
int get_parentId()PublicFinal+3 flags0x04
void set_parentId(int value)Public+1 flags0x04
int get_childIndex()PublicFinal+3 flags0x04
void set_childIndex(int value)Public+1 flags0x04
DragAndDropPosition get_dragAndDropPosition()PublicFinal+3 flags0x04
void set_dragAndDropPosition(const DragAndDropPosition& value)Public+1 flags0x04
IDragAndDropData get_dragAndDropData()PublicFinal+3 flags0x08
void set_dragAndDropData(IDragAndDropData value)Public+1 flags0x08

Used by 1

types with a member, parameter or interface of this type