Zdexby TheHolyOneZ
6,970 structs
Struct

PoseState

: ValueType : Object
UnityEngine.InputSystem.XR.PoseState, Unity.InputSystem 0x003C (60 B) Unity.InputSystem.dll
0x00x003C

Members 8

OffsetSizeNameTypeFlags
—0x04kSizeInBytesintStatic+2 flags
0x04s_FormatFourCCStatic+2 flags
0x01isTrackedboolPublic
0x04trackingStateInputTrackingStatePublic
0x0CpositionVector3Public
0x10rotationQuaternionPublic
0x0CvelocityVector3Public
0x0CangularVelocityVector3Public

Functions 3

SignatureFlagsNativeParams
FourCC get_format()PublicFinal+3 flags0x04
void .ctor(bool isTracked, const InputTrackingState& trackingState, const Vector3& position, const Quaternion& rotation, const Vector3& velocity, const Vector3& angularVelocity)Public+1 flags0x10
void .cctor()PrivateStatic+1 flags0x00

Used by 3

types with a member, parameter or interface of this type