Zdexby TheHolyOneZ
6,970 structs
Struct

Enumerator

: ValueType : Object
UnityEngine.InputSystem.LowLevel.InputEventBuffer.Enumerator, Unity.InputSystem 0x0020 (32 B) Unity.InputSystem.dll
0x00x0020

Members 4

OffsetSizeNameTypeFlags
—m_BufferInputEvent*Private+1 flags
0x00000x08padding / unreflected
0x04m_EventCountintPrivate+1 flags
0x000C0x04padding / unreflected
—m_CurrentEventInputEvent*Private
0x00100x08padding / unreflected
0x04m_CurrentIndexintPrivate
0x001C0x04unreflected bytes to end of Enumerator

Functions 6

SignatureFlagsNativeParams
void .ctor(const InputEventBuffer& buffer)Public+1 flags—0x20
bool MoveNext()PublicFinal+2 flags—0x01
void Reset()PublicFinal+2 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
InputEventPtr get_Current()PublicFinal+3 flags—0x08
object System.Collections.IEnumerator.get_Current()PrivateFinal+3 flags—0x08