Zdexby TheHolyOneZ
6,970 structs
Struct

MatchResult

: ValueType : Object
UnityEngine.InputSystem.InputControlScheme.MatchResult, Unity.InputSystem 0x0050 (80 B) Unity.InputSystem.dll
0x00x0050

Members 5

OffsetSizeNameTypeFlags
0x04m_ResultResult1 flags
0x04m_Scorefloat1 flags
0x20m_DevicesInputControlList<UnityEngine.InputSystem.InputDevice>1 flags
0x20m_ControlsInputControlList<UnityEngine.InputSystem.InputControl>1 flags
0x08m_RequirementsDeviceRequirement[]1 flags

Functions 9

SignatureFlagsNativeParams
float get_score()Public+1 flags0x04
bool get_isSuccessfulMatch()Public+1 flags0x01
bool get_hasMissingRequiredDevices()Public+1 flags0x01
bool get_hasMissingOptionalDevices()Public+1 flags0x01
InputControlList<UnityEngine.InputSystem.InputDevice> get_devices()Public+1 flags0x20
Match get_Item(int index)Public+1 flags0x30
IEnumerator<UnityEngine.InputSystem.InputControlScheme.MatchResult.Match> GetEnumerator()PublicFinal+2 flags0x08
IEnumerator System.Collections.IEnumerable.GetEnumerator()PrivateFinal+2 flags0x08
void Dispose()PublicFinal+2 flags0x00

Used by 4

types with a member, parameter or interface of this type