Zdexby TheHolyOneZ
6,970 structs
Struct

InputBindingCompositeContext

: ValueType : Object
UnityEngine.InputSystem.InputBindingCompositeContext, Unity.InputSystem 0x0010 (16 B) Unity.InputSystem.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08m_StateInputActionState1 flags
0x04m_BindingIndexint1 flags
0x000C0x04unreflected bytes to end of InputBindingCompositeContext

Functions 10

SignatureFlagsNativeParams
IEnumerable<UnityEngine.InputSystem.InputBindingCompositeContext.PartBinding> get_controls()Public+1 flags0x08
float EvaluateMagnitude(int partNumber)Public0x04
uint8 ReadValue(int partNumber)Public—0x04
uint8 ReadValue(int partNumber, ref InputControl& sourceControl)Public—0x08
uint8 ReadValue(int partNumber, const uint8& comparer)Public—0x04
uint8 ReadValue(int partNumber, ref InputControl& sourceControl, const uint8& comparer)Public—0x08
bool ReadValueAsButton(int partNumber)Public0x04
void ReadValue(int partNumber, const Void*& buffer, int bufferSize)Public0x04
object ReadValueAsObject(int partNumber)Public0x08
double GetPressTime(int partNumber)Public0x08

Used by 13

types with a member, parameter or interface of this type