0x00x00A0
Members 5
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_ConstrainedObject | Transform | Private | |
| 0x88 | m_SourceObjects | WeightedTransformArray | Private | |
| 0x0C | m_Offset | Vector3 | Private | |
| 0x03 | m_ConstrainedAxes | Vector3Bool | Private | |
| 0x01 | m_MaintainOffset | bool | Private |
Functions 18
| Signature | Flags | Native | Params |
|---|---|---|---|
| Transform get_constrainedObject() | PublicFinal+3 flags | 0x08 | |
| void set_constrainedObject(Transform value) | Public+1 flags | 0x08 | |
| WeightedTransformArray get_sourceObjects() | PublicFinal+3 flags | 0x88 | |
| void set_sourceObjects(const WeightedTransformArray& value) | Public+1 flags | 0x88 | |
| bool get_maintainOffset() | PublicFinal+3 flags | 0x01 | |
| void set_maintainOffset(bool value) | Public+1 flags | 0x01 | |
| Vector3 get_offset() | Public+1 flags | 0x0C | |
| void set_offset(const Vector3& value) | Public+1 flags | 0x0C | |
| bool get_constrainedXAxis() | PublicFinal+3 flags | 0x01 | |
| void set_constrainedXAxis(bool value) | Public+1 flags | 0x01 | |
| bool get_constrainedYAxis() | PublicFinal+3 flags | 0x01 | |
| void set_constrainedYAxis(bool value) | Public+1 flags | 0x01 | |
| bool get_constrainedZAxis() | PublicFinal+3 flags | 0x01 | |
| void set_constrainedZAxis(bool value) | Public+1 flags | 0x01 | |
| string UnityEngine.Animations.Rigging.IMultiPositionConstraintData.get_offsetVector3Property() | PrivateFinal+3 flags | 0x08 | |
| string UnityEngine.Animations.Rigging.IMultiPositionConstraintData.get_sourceObjectsProperty() | PrivateFinal+3 flags | 0x08 | |
| bool UnityEngine.Animations.Rigging.IAnimationJobData.IsValid() | PrivateFinal+2 flags | 0x01 | |
| void UnityEngine.Animations.Rigging.IAnimationJobData.SetDefaultValues() | PrivateFinal+2 flags | 0x00 |