Zdexby TheHolyOneZ
6,970 structs
Struct

MultiParentConstraintJob

: ValueType : Object
UnityEngine.Animations.Rigging.MultiParentConstraintJob, Unity.Animation.Rigging 0x0090 (144 B) Unity.Animation.Rigging.dll
0x00x0090

Members 10

OffsetSizeNameTypeFlags
—0x04k_EpsilonfloatPrivateStatic+1 flags
0x0CdrivenReadWriteTransformHandlePublic
0x18drivenParentReadOnlyTransformHandlePublic
0x00240x04padding / unreflected
0x10sourceTransformsNativeArray<UnityEngine.Animations.Rigging.ReadOnlyTransformHandle>Public
0x10sourceWeightsNativeArray<UnityEngine.Animations.PropertyStreamHandle>Public
0x10sourceOffsetsNativeArray<UnityEngine.Animations.Rigging.AffineTransform>Public
0x10weightBufferNativeArray<System.Single>Public
0x0CpositionAxesMaskVector3Public
0x0CrotationAxesMaskVector3Public
0x10<jobWeight>k__BackingFieldFloatPropertyPrivate

Functions 4

SignatureFlagsNativeParams
FloatProperty get_jobWeight()PublicFinal+3 flags0x10
void set_jobWeight(const FloatProperty& value)PublicFinal+3 flags0x10
void ProcessRootMotion(const AnimationStream& stream)PublicFinal+2 flags0x38
void ProcessAnimation(const AnimationStream& stream)PublicFinal+2 flags0x38

Used by 5

types with a member, parameter or interface of this type