Struct FMaterialEditorPromotionSettings Path C++ Link /Script/Engine.MaterialEditorPromotionSettings 0x0030 (48 B) align 8 /Script/Engine 0x00x0030 Members 3 OffsetSizeNameTypeFlags0x00000x10DefaultMaterialAssetFFilePath2 flags0x00100x10DefaultDiffuseTextureFFilePath2 flags0x00200x10DefaultNormalTextureFFilePath2 flags Used by 1types with a member, parameter or interface of this type UAutomationTestSettings // /Script/Engine.MaterialEditorPromotionSettings // size 0x0030 (48), align 8 struct FMaterialEditorPromotionSettings { public: FFilePath DefaultMaterialAsset; // 0x0000(0x10) Edit NativeAccessSpecifierPublic FFilePath DefaultDiffuseTexture; // 0x0010(0x10) Edit NativeAccessSpecifierPublic FFilePath DefaultNormalTexture; // 0x0020(0x10) Edit NativeAccessSpecifierPublic };