Struct FVehicleInputRate Path C++ Link /Script/PhysXVehicles.VehicleInputRate 0x0008 (8 B) align 4 /Script/PhysXVehicles 0x00x0008 Members 2 OffsetSizeNameTypeFlags0x00000x04RiseRatefloat6 flags0x00040x04FallRatefloat6 flags Used by 1types with a member, parameter or interface of this type UWheeledVehicleMovementComponent // /Script/PhysXVehicles.VehicleInputRate // size 0x0008 (8), align 4 struct FVehicleInputRate { public: float RiseRate; // 0x0000(0x04) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float FallRate; // 0x0004(0x04) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };