| void StopAtCurrentTime() | FinalNative+1 flags | | 0x00 |
| void Stop() | FinalNative+1 flags | | 0x00 |
| void SetTimeRange(float StartTime, float Duration) | FinalNative+1 flags | | 0x08 |
| void SetPlayRate(float PlayRate) | FinalNative+1 flags | | 0x04 |
| void SetPlaybackRange(float NewStartTime, float NewEndTime) | FinalNative+1 flags | | 0x08 |
| void SetPlaybackPosition(float NewPlaybackPosition) | FinalNative+1 flags | | 0x04 |
| void SetFrameRate(const FFrameRate& FrameRate) | FinalNative+1 flags | | 0x08 |
| void SetFrameRange(int32 StartFrame, int32 Duration) | FinalNative+1 flags | | 0x08 |
| void SetDisableCameraCuts(bool bInDisableCameraCuts) | FinalNative+1 flags | | 0x01 |
| void ScrubToSeconds(float TimeInSeconds) | FinalNative+1 flags | | 0x04 |
| bool ScrubToMarkedFrame(const FString& InLabel) | FinalNative+1 flags | | 0x11 |
| void ScrubToFrame(const FFrameTime& NewPosition) | FinalNative+1 flags | | 0x08 |
| void Scrub() | FinalNative+1 flags | | 0x00 |
| void RPC_OnStopEvent(const FFrameTime& StoppedTime) | FinalNative+2 flags | | 0x08 |
| void RPC_ExplicitServerUpdateEvent(const EUpdatePositionMethod& Method, const FFrameTime& RelevantTime) | FinalNative+2 flags | | 0x0C |
| void PlayToSeconds(float TimeInSeconds) | FinalNative+1 flags | | 0x04 |
| bool PlayToMarkedFrame(const FString& InLabel) | FinalNative+1 flags | | 0x11 |
| void PlayToFrame(const FFrameTime& NewPosition) | FinalNative+1 flags | | 0x08 |
| void PlayReverse() | FinalNative+1 flags | | 0x00 |
| void PlayLooping(int32 NumLoops) | FinalNative+1 flags | | 0x04 |
| void Play() | FinalNative+1 flags | | 0x00 |
| void Pause() | FinalNative+1 flags | | 0x00 |
| void JumpToSeconds(float TimeInSeconds) | FinalNative+1 flags | | 0x04 |
| void JumpToPosition(float NewPlaybackPosition) | FinalNative+1 flags | | 0x04 |
| bool JumpToMarkedFrame(const FString& InLabel) | FinalNative+1 flags | | 0x11 |
| void JumpToFrame(const FFrameTime& NewPosition) | FinalNative+1 flags | | 0x08 |
| bool IsReversed() | FinalNative+1 flags | | 0x01 |
| bool IsPlaying() | FinalNative+1 flags | | 0x01 |
| bool IsPaused() | FinalNative+1 flags | | 0x01 |
| void GoToEndAndStop() | FinalNative+1 flags | | 0x00 |
| FQualifiedFrameTime GetStartTime() | FinalNative+1 flags | | 0x10 |
| float GetPlayRate() | FinalNative+1 flags | | 0x04 |
| float GetPlaybackStart() | FinalNative+1 flags | | 0x04 |
| float GetPlaybackPosition() | FinalNative+1 flags | | 0x04 |
| float GetPlaybackEnd() | FinalNative+1 flags | | 0x04 |
| TArray<FMovieSceneObjectBindingID> GetObjectBindings(UObject* InObject) | FinalNative+1 flags | | 0x18 |
| float GetLength() | FinalNative+1 flags | | 0x04 |
| FFrameRate GetFrameRate() | FinalNative+1 flags | | 0x08 |
| int32 GetFrameDuration() | FinalNative+1 flags | | 0x04 |
| FQualifiedFrameTime GetEndTime() | FinalNative+1 flags | | 0x10 |
| FQualifiedFrameTime GetDuration() | FinalNative+1 flags | | 0x10 |
| bool GetDisableCameraCuts() | FinalNative+1 flags | | 0x01 |
| FQualifiedFrameTime GetCurrentTime() | FinalNative+1 flags | | 0x10 |
| TArray<UObject*> GetBoundObjects(const FMovieSceneObjectBindingID& ObjectBinding) | FinalNative+1 flags | | 0x28 |
| void ChangePlaybackDirection() | FinalNative+1 flags | | 0x00 |