| 0x10 | UpdateGuid | FGuid | 5 flags |
| 0x04 | Density | float | 6 flags |
| 0x04 | DensityAdjustmentFactor | float | 6 flags |
| 0x04 | Radius | float | 6 flags |
| 0x01 | Scaling | EFoliageScaling | 6 flags |
| 0x0045 | 0x03 | padding / unreflected |
| 0x08 | ScaleX | FFloatInterval | 6 flags |
| 0x08 | ScaleY | FFloatInterval | 6 flags |
| 0x08 | ScaleZ | FFloatInterval | 6 flags |
| 0x30 | VertexColorMaskByChannel[4] | FFoliageVertexColorChannelMask | 4 flags |
| 0x01 | VertexColorMask | FoliageVertexColorMask | Deprecated+5 flags |
| 0x0091 | 0x03 | padding / unreflected |
| 0x04 | VertexColorMaskThreshold | float | Deprecated+5 flags |
| 0x01 | VertexColorMaskInvert : 1bit 0 | bool | Deprecated+3 flags |
| 0x0099 | 0x03 | padding / unreflected |
| 0x08 | ZOffset | FFloatInterval | 6 flags |
| 0x01 | AlignToNormal : 1bit 0 | bool | 4 flags |
| 0x00A5 | 0x03 | padding / unreflected |
| 0x04 | AlignMaxAngle | float | 6 flags |
| 0x01 | RandomYaw : 1bit 0 | bool | 4 flags |
| 0x00AD | 0x03 | padding / unreflected |
| 0x04 | RandomPitchAngle | float | 6 flags |
| 0x08 | GroundSlopeAngle | FFloatInterval | 6 flags |
| 0x08 | Height | FFloatInterval | 6 flags |
| 0x00C4 | 0x04 | padding / unreflected |
| 0x10 | LandscapeLayers | TArray<FName> | 4 flags |
| 0x08 | LandscapeLayer | FName | Deprecated+5 flags |
| 0x01 | CollisionWithWorld : 1bit 0 | bool | 5 flags |
| 0x00E1 | 0x03 | padding / unreflected |
| 0x0C | CollisionScale | FVector | 7 flags |
| 0x04 | MinimumLayerWeight | float | 7 flags |
| 0x1C | MeshBounds | FBoxSphereBounds | 4 flags |
| 0x0C | LowBoundOriginRadius | FVector | 5 flags |
| 0x01 | Mobility | EComponentMobility | 8 flags |
| 0x011D | 0x03 | padding / unreflected |
| 0x08 | CullDistance | FInt32Interval | 6 flags |
| 0x01 | bEnableStaticLighting : 1bit 0 | bool | Deprecated+3 flags |
| 0x01 | CastShadow : 1bit 1 | bool | 6 flags |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 2 | bool | 6 flags |
| 0x01 | bAffectDistanceFieldLighting : 1bit 3 | bool | 6 flags |
| 0x01 | bCastDynamicShadow : 1bit 4 | bool | 6 flags |
| 0x01 | bCastStaticShadow : 1bit 5 | bool | 6 flags |
| 0x01 | bCastShadowAsTwoSided : 1bit 6 | bool | 7 flags |
| 0x01 | bReceivesDecals : 1bit 7 | bool | 7 flags |
| 0x01 | bOverrideLightMapRes : 1bit 0 | bool | 6 flags |
| 0x012A | 0x02 | padding / unreflected |
| 0x04 | OverriddenLightMapRes | int32 | 8 flags |
| 0x01 | LightmapType | ELightmapType | 9 flags |
| 0x0131 | 0x03 | padding / unreflected |
| 0x01 | bUseAsOccluder : 1bit 0 | bool | 7 flags |
| 0x0135 | 0x03 | padding / unreflected |
| 0x148 | BodyInstance | FBodyInstance | 2 flags |
| 0x01 | CustomNavigableGeometry | EHasCustomNavigableGeometry | 6 flags |
| 0x01 | LightingChannels | FLightingChannels | 6 flags |
| 0x0282 | 0x02 | padding / unreflected |
| 0x01 | bRenderCustomDepth : 1bit 0 | bool | 7 flags |
| 0x0285 | 0x03 | padding / unreflected |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags |
| 0x04 | CollisionRadius | float | 6 flags |
| 0x04 | ShadeRadius | float | 6 flags |
| 0x04 | NumSteps | int32 | 6 flags |
| 0x04 | InitialSeedDensity | float | 6 flags |
| 0x04 | AverageSpreadDistance | float | 6 flags |
| 0x04 | SpreadVariance | float | 6 flags |
| 0x04 | SeedsPerStep | int32 | 6 flags |
| 0x04 | DistributionSeed | int32 | 6 flags |
| 0x04 | MaxInitialSeedOffset | float | 6 flags |
| 0x01 | bCanGrowInShade | bool | 6 flags |
| 0x01 | bSpawnsInShade | bool | 6 flags |
| 0x02B2 | 0x02 | padding / unreflected |
| 0x04 | MaxInitialAge | float | 6 flags |
| 0x04 | MaxAge | float | 6 flags |
| 0x04 | OverlapPriority | float | 6 flags |
| 0x08 | ProceduralScale | FFloatInterval | 6 flags |
| 0x88 | ScaleCurve | FRuntimeFloatCurve | 2 flags |
| 0x04 | ChangeCount | int32 | 5 flags |
| 0x01 | ReapplyDensity : 1bit 0 | bool | 5 flags |
| 0x01 | ReapplyRadius : 1bit 1 | bool | 5 flags |
| 0x01 | ReapplyAlignToNormal : 1bit 2 | bool | 5 flags |
| 0x01 | ReapplyRandomYaw : 1bit 3 | bool | 5 flags |
| 0x01 | ReapplyScaling : 1bit 4 | bool | 5 flags |
| 0x01 | ReapplyScaleX : 1bit 5 | bool | 5 flags |
| 0x01 | ReapplyScaleY : 1bit 6 | bool | 5 flags |
| 0x01 | ReapplyScaleZ : 1bit 7 | bool | 5 flags |
| 0x01 | ReapplyRandomPitchAngle : 1bit 0 | bool | 5 flags |
| 0x01 | ReapplyGroundSlope : 1bit 1 | bool | 5 flags |
| 0x01 | ReapplyHeight : 1bit 2 | bool | 5 flags |
| 0x01 | ReapplyLandscapeLayers : 1bit 3 | bool | 5 flags |
| 0x01 | ReapplyZOffset : 1bit 4 | bool | 5 flags |
| 0x01 | ReapplyCollisionWithWorld : 1bit 5 | bool | 5 flags |
| 0x01 | ReapplyVertexColorMask : 1bit 6 | bool | 5 flags |
| 0x01 | bEnableDensityScaling : 1bit 7 | bool | 4 flags |