Zdexby TheHolyOneZ
1,876 classes
Class

URendererSettings

: UDeveloperSettings : UObject
/Script/Engine.RendererSettings 0x00D8 (216 B) align 1 inherited 0x0038 vtable /Script/Engine
0x00x00D8

Members 88

OffsetSizeNameTypeFlags
0x01bMobileHDR : 1bit 0bool5 flags
0x01bMobileDisableVertexFog : 1bit 1bool5 flags
0x00390x03padding / unreflected
0x04MaxMobileCascadesint327 flags
0x01MobileMSAASampleCountEMobileMSAASampleCount7 flags
0x00410x03padding / unreflected
0x01bMobileUseLegacyShadingModel : 1bit 0bool5 flags
0x01bMobileUseHWsRGBEncoding : 1bit 1bool4 flags
0x01bMobileAllowDitheredLODTransition : 1bit 2bool5 flags
0x01bMobileAllowSoftwareOcclusionCulling : 1bit 3bool5 flags
0x01bDiscardUnusedQualityLevels : 1bit 4bool5 flags
0x01bOcclusionCulling : 1bit 5bool5 flags
0x00450x03padding / unreflected
0x04MinScreenRadiusForLightsfloat7 flags
0x04MinScreenRadiusForEarlyZPassfloat7 flags
0x04MinScreenRadiusForCSMdepthfloat7 flags
0x01bPrecomputedVisibilityWarning : 1bit 0bool5 flags
0x01bTextureStreaming : 1bit 1bool5 flags
0x01bUseDXT5NormalMaps : 1bit 2bool5 flags
0x01bClearCoatEnableSecondNormal : 1bit 3bool5 flags
0x00550x03padding / unreflected
0x04ReflectionCaptureResolutionint327 flags
0x01ReflectionEnvironmentLightmapMixBasedOnRoughness : 1bit 0bool5 flags
0x01bForwardShading : 1bit 1bool5 flags
0x01bVertexFoggingForOpaque : 1bit 2bool5 flags
0x01bAllowStaticLighting : 1bit 3bool5 flags
0x01bUseNormalMapsForStaticLighting : 1bit 4bool5 flags
0x01bGenerateMeshDistanceFields : 1bit 5bool5 flags
0x01bEightBitMeshDistanceFields : 1bit 6bool5 flags
0x01bGenerateLandscapeGIData : 1bit 7bool5 flags
0x01bCompressMeshDistanceFields : 1bit 0bool5 flags
0x005E0x02padding / unreflected
0x04TessellationAdaptivePixelsPerTrianglefloat7 flags
0x01bSeparateTranslucency : 1bit 0bool5 flags
0x00650x03padding / unreflected
0x01TranslucentSortPolicyETranslucentSortPolicy7 flags
0x00690x03padding / unreflected
0x0CTranslucentSortAxisFVector7 flags
0x01CustomDepthStencilECustomDepthStencil7 flags
0x00790x03padding / unreflected
0x01bCustomDepthTaaJitter : 1bit 0bool5 flags
0x007D0x03padding / unreflected
0x01bEnableAlphaChannelInPostProcessingEAlphaChannelMode7 flags
0x00810x03padding / unreflected
0x01bUseNewAlgorithm : 1bit 0bool5 flags
0x01bDefaultFeatureBloom : 1bit 1bool5 flags
0x01bDefaultFeatureAmbientOcclusion : 1bit 2bool5 flags
0x01bDefaultFeatureAmbientOcclusionStaticFraction : 1bit 3bool5 flags
0x01bDefaultFeatureAutoExposure : 1bit 4bool5 flags
0x00850x03padding / unreflected
0x01DefaultFeatureAutoExposureEAutoExposureMethodUI7 flags
0x00890x03padding / unreflected
0x01bExtendDefaultLuminanceRangeInAutoExposureSettings : 1bit 0bool5 flags
0x01bUsePreExposure : 1bit 1bool5 flags
0x01bDefaultFeatureMotionBlur : 1bit 2bool5 flags
0x01bDefaultFeatureLensFlare : 1bit 3bool5 flags
0x01bTemporalUpsampling : 1bit 4bool5 flags
0x008D0x03padding / unreflected
0x01DefaultFeatureAntiAliasingEAntiAliasingMethod7 flags
0x01DefaultLightUnitsELightUnits7 flags
0x01DefaultBackBufferPixelFormatEDefaultBackBufferPixelFormat8 flags
0x00930x01padding / unreflected
0x01bRenderUnbuiltPreviewShadowsInGame : 1bit 0bool5 flags
0x01bStencilForLODDither : 1bit 1bool5 flags
0x00950x03padding / unreflected
0x01EarlyZPassEEarlyZPass7 flags
0x00990x03padding / unreflected
0x01bEarlyZPassOnlyMaterialMasking : 1bit 0bool5 flags
0x01bDBuffer : 1bit 1bool5 flags
0x009D0x03padding / unreflected
0x01ClearSceneMethodEClearSceneOptions7 flags
0x00A10x03padding / unreflected
0x01bBasePassOutputsVelocity : 1bit 0bool5 flags
0x01bSelectiveBasePassOutputs : 1bit 1bool5 flags
0x01bDefaultParticleCutouts : 1bit 2bool5 flags
0x00A50x03padding / unreflected
0x04GPUSimulationTextureSizeXint327 flags
0x04GPUSimulationTextureSizeYint327 flags
0x01bGlobalClipPlane : 1bit 0bool5 flags
0x00B10x03padding / unreflected
0x01GBufferFormatEGBufferFormat7 flags
0x00B50x03padding / unreflected
0x01bUseGPUMorphTargets : 1bit 0bool5 flags
0x01bNvidiaAftermathEnabled : 1bit 1bool5 flags
0x01bInstancedStereo : 1bit 2bool5 flags
0x01bMultiView : 1bit 3bool5 flags
0x01bMobileMultiView : 1bit 4bool5 flags
0x01bMobileMultiViewDirect : 1bit 5bool5 flags
0x01bRoundRobinOcclusion : 1bit 6bool5 flags
0x01bODSCapture : 1bit 7bool5 flags
0x00B90x03padding / unreflected
0x04WireframeCullThresholdfloat7 flags
0x01bEnableRayTracing : 1bit 0bool5 flags
0x01bSupportStationarySkylight : 1bit 1bool5 flags
0x01bSupportLowQualityLightmaps : 1bit 2bool5 flags
0x01bSupportPointLightWholeSceneShadows : 1bit 3bool5 flags
0x01bSupportAtmosphericFog : 1bit 4bool5 flags
0x01bSupportSkinCacheShaders : 1bit 5bool5 flags
0x01bMobileEnableStaticAndCSMShadowReceivers : 1bit 6bool5 flags
0x01bMobileEnableMovableLightCSMShaderCulling : 1bit 7bool5 flags
0x01bMobileAllowDistanceFieldShadows : 1bit 0bool5 flags
0x01bMobileAllowMovableDirectionalLights : 1bit 1bool5 flags
0x00C20x02padding / unreflected
0x04MobileNumDynamicPointLightsuint327 flags
0x01bMobileDynamicPointLightsUseStaticBranch : 1bit 0bool5 flags
0x01bMobileAllowMovableSpotlights : 1bit 1bool5 flags
0x00C90x03padding / unreflected
0x04SkinCacheSceneMemoryLimitInMBfloat7 flags
0x01bGPUSkinLimit2BoneInfluences : 1bit 0bool5 flags
0x01bSupportDepthOnlyIndexBuffers : 1bit 1bool5 flags
0x01bSupportReversedIndexBuffers : 1bit 2bool5 flags
0x01bSupportMaterialLayers : 1bit 3bool5 flags
0x00D10x07unreflected bytes to end of URendererSettings

Functions 0

SignatureFlagsNativeParams
No reflected functions.