| 0x04 | TimeBetweenPurgingPendingKillObjects | float | Protected+7 flags |
| 0x01 | FlushStreamingOnGC : 1bit 0 | bool | Protected+5 flags |
| 0x01 | AllowParallelGC : 1bit 1 | bool | Protected+5 flags |
| 0x01 | IncrementalBeginDestroyEnabled : 1bit 2 | bool | Protected+5 flags |
| 0x01 | CreateGCClusters : 1bit 3 | bool | Protected+5 flags |
| 0x01 | ActorClusteringEnabled : 1bit 4 | bool | Protected+5 flags |
| 0x01 | BlueprintClusteringEnabled : 1bit 5 | bool | Protected+5 flags |
| 0x01 | UseDisregardForGCOnDedicatedServers : 1bit 6 | bool | Protected+5 flags |
| 0x003D | 0x03 | padding / unreflected |
| 0x04 | MinGCClusterSize | int32 | Protected+7 flags |
| 0x04 | NumRetriesBeforeForcingGC | int32 | Protected+7 flags |
| 0x04 | MaxObjectsNotConsideredByGC | int32 | Protected+7 flags |
| 0x04 | SizeOfPermanentObjectPool | int32 | Protected+7 flags |
| 0x04 | MaxObjectsInGame | int32 | Protected+7 flags |
| 0x04 | MaxObjectsInEditor | int32 | Protected+7 flags |