Zdexby TheHolyOneZ
6,967 structs
Struct

BitmapAllocator32

: ValueType : Object
UnityEngine.UIElements.UIR.BitmapAllocator32, UnityEngine.UIElementsModule 0x0020 (32 B) UnityEngine.UIElementsModule.dll
0x00x0020

Members 5

OffsetSizeNameTypeFlags
0x04m_PageHeightintPrivate
0x00040x04padding / unreflected
0x08m_PagesList<UnityEngine.UIElements.UIR.BitmapAllocator32.Page>Private
0x08m_AllocMapList<System.UInt32>Private
0x04m_EntryWidthintPrivate
0x04m_EntryHeightintPrivate

Functions 8

SignatureFlagsNativeParams
void Construct(int pageHeight, int entryWidth, int entryHeight)Public0x04
void ForceFirstAlloc(ushort firstPageX, ushort firstPageY)Public0x02
BMPAlloc Allocate(BaseShaderInfoStorage storage)Public0x08
void Free(const BMPAlloc& alloc)Public0x08
int get_entryWidth()Public+1 flags0x04
int get_entryHeight()Public+1 flags0x04
void GetAllocPageAtlasLocation(int page, ushort x, ushort y)1 flags0x04
byte CountTrailingZeroes(uint val)PrivateStatic0x04

Used by 1

types with a member, parameter or interface of this type