Zdexby TheHolyOneZ
6,967 structs
Struct

FocusableHierarchyTraversal

: ValueType : Object
UnityEngine.UIElements.NavigateFocusRing.FocusableHierarchyTraversal, UnityEngine.UIElementsModule 0x0028 (40 B) UnityEngine.UIElementsModule.dll
0x00x0028

Members 4

OffsetSizeNameTypeFlags
0x08currentFocusableVisualElementPublic
0x10validRectRectPublic
0x01firstPassboolPublic
0x00190x07padding / unreflected
0x08directionChangeDirectionPublic

Functions 7

SignatureFlagsNativeParams
bool ValidateHierarchyTraversal(VisualElement v)Private0x08
bool ValidateElement(VisualElement v)Private0x08
int Order(VisualElement a, VisualElement b)Private0x08
int StrictOrder(VisualElement a, VisualElement b)Private0x08
int StrictOrder(const Rect& ra, const Rect& rb)Private0x10
int TieBreaker(const Rect& ra, const Rect& rb)Private0x10
VisualElement GetBestOverall(VisualElement candidate, VisualElement bestSoFar)Public0x08