Struct NavMeshHit : ValueType : Object Path C++ Link UnityEngine.AI.NavMeshHit, UnityEngine.AIModule 0x0024 (36 B) UnityEngine.AIModule.dll 0x00x0024 Members 5 Show inherited members OffsetSizeNameTypeFlags0x00000x0Cm_PositionVector3Private0x000C0x0Cm_NormalVector3Private0x00180x04m_DistancefloatPrivate0x001C0x04m_MaskintPrivate0x00200x04m_HitintPrivate Functions 1 SignatureFlagsNativeParamsVector3 get_position()Public+1 flags0x20dcf800x0C Used by 1types with a member, parameter or interface of this type NavMesh // UnityEngine.AI.NavMeshHit, UnityEngine.AIModule // size 0x0024 (36) struct NavMeshHit : public ValueType { public: Vector3 m_Position; // 0x0000(0x0C) Private Vector3 m_Normal; // 0x000C(0x0C) Private float m_Distance; // 0x0018(0x04) Private int m_Mask; // 0x001C(0x04) Private int m_Hit; // 0x0020(0x04) Private Vector3 get_position(); // 0x20dcf80 [Public SpecialName] };