Zdexby TheHolyOneZ
5,513 structs
Struct

FGameplayEffectContext

/Script/GameplayAbilities.GameplayEffectContext 0x0080 (128 B) align 8 /Script/GameplayAbilities
0x00x0080

Members 13

OffsetSizeNameTypeFlags
0x08InstigatorTWeakObjectPtr<AActor>Protected+6 flags
0x08EffectCauserTWeakObjectPtr<AActor>Protected+6 flags
0x08AbilityCDOTWeakObjectPtr<UGameplayAbility>Protected+6 flags
0x08AbilityInstanceNotReplicatedTWeakObjectPtr<UGameplayAbility>Protected+7 flags
0x04AbilityLevelint32Protected+5 flags
0x08SourceObjectTWeakObjectPtr<UObject>Protected+6 flags
0x08InstigatorAbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>Protected+9 flags
0x003C0x04padding / unreflected
0x10ActorsTArray<TWeakObjectPtr<AActor>>Protected+3 flags
0x00500x10padding / unreflected
0x18WorldOriginFVectorProtected+5 flags
0x01bHasWorldOrigin : 1bit 0boolProtected+3 flags
0x01bReplicateSourceObject : 1bit 1boolProtected+4 flags
0x01bReplicateInstigator : 1bit 2boolProtected+4 flags
0x01bReplicateEffectCauser : 1bit 3boolProtected+4 flags
0x00790x07unreflected bytes to end of FGameplayEffectContext