Struct FMissionStatCounter Path C++ Link /Script/FSD.MissionStatCounter 0x0024 (36 B) align 4 /Script/FSD 0x00x0024 Members 3 OffsetSizeNameTypeFlags—0x10PlayerClassIDFGuid7 flags0x00100x10MissionStatIDFGuid7 flags0x00200x04Valuefloat7 flags Used by 1types with a member, parameter or interface of this type FMissionStatSave // /Script/FSD.MissionStatCounter // size 0x0024 (36), align 4 struct FMissionStatCounter { public: FGuid PlayerClassID; // ????(0x10) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FGuid MissionStatID; // 0x0010(0x10) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Value; // 0x0020(0x04) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };