Struct FGameDLCSave Path C++ Link /Script/FSD.GameDLCSave 0x0050 (80 B) align 8 /Script/FSD 0x00x0050 Members 1 OffsetSizeNameTypeFlags—0x50AnnouncedIDsTSet<FGuid>Protected+1 flags Used by 1types with a member, parameter or interface of this type UFSDSaveGame // /Script/FSD.GameDLCSave // size 0x0050 (80), align 8 struct FGameDLCSave { public: TSet<FGuid> AnnouncedIDs; // ????(0x50) Protected NativeAccessSpecifierProtected };