Struct FFakeMoveState Path C++ Link /Script/FSD.FakeMoveState 0x0024 (36 B) align 4 /Script/FSD 0x00x0024 Members 3 OffsetSizeNameTypeFlags—0x0CPos1FVectorTransient+5 flags0x000C0x0CPos2FVectorTransient+5 flags0x00180x0CVelFVectorTransient+5 flags Subclasses 1 FSawFakeMoveState Used by 2types with a member, parameter or interface of this type AFakePhysicsMoverAFakePhysicsProjectile // /Script/FSD.FakeMoveState // size 0x0024 (36), align 4 struct FFakeMoveState { public: FVector Pos1; // ????(0x0C) ZeroConstructor Transient IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector Pos2; // 0x000C(0x0C) ZeroConstructor Transient IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector Vel; // 0x0018(0x0C) ZeroConstructor Transient IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };