Struct FAssetsToLoadSettings Path C++ Link /Script/FSD.AssetsToLoadSettings 0x0010 (16 B) align 8 /Script/FSD 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10ActorsPermanentlyTArray<TSoftClassPtr<AActor>>4 flags Used by 1types with a member, parameter or interface of this type UGameData // /Script/FSD.AssetsToLoadSettings // size 0x0010 (16), align 8 struct FAssetsToLoadSettings { public: TArray<TSoftClassPtr<AActor>> ActorsPermanently; // ????(0x10) Edit ZeroConstructor UObjectWrapper NativeAccessSpecifierPublic };