Struct FARSkeletonDefinition Path C++ Link /Script/AugmentedReality.ARSkeletonDefinition 0x0028 (40 B) align 8 /Script/AugmentedReality 0x00x0028 Members 3 OffsetSizeNameTypeFlags—0x04NumJointsint327 flags0x00080x10JointNamesTArray<FName>4 flags0x00180x10ParentIndicesTArray<int32>4 flags Used by 2types with a member, parameter or interface of this type FARPose2DFARPose3D // /Script/AugmentedReality.ARSkeletonDefinition // size 0x0028 (40), align 8 struct FARSkeletonDefinition { public: int32 NumJoints; // ????(0x04) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic TArray<FName> JointNames; // 0x0008(0x10) BlueprintVisible BlueprintReadOnly ZeroConstructor NativeAccessSpecifierPublic TArray<int32> ParentIndices; // 0x0018(0x10) BlueprintVisible BlueprintReadOnly ZeroConstructor NativeAccessSpecifierPublic };