Zdexby TheHolyOneZ
1,435 structs
Struct

FPrecomputedLightInstanceData

: FSceneComponentInstanceData : FActorComponentInstanceData
/Script/Engine.PrecomputedLightInstanceData 0x0100 (256 B) align 16 inherited 0x00A8 /Script/Engine
0x00x0100

Members 3

OffsetSizeNameTypeFlags
0x00A80x08padding / unreflected
0x30TransformFTransform3 flags
0x10LightGuidFGuid5 flags
0x04PreviewShadowMapChannelint325 flags
0x00F40x0Cunreflected bytes to end of FPrecomputedLightInstanceData
Inherited from FSceneComponentInstanceData 1
OffsetSizeNameTypeFlags
0x50AttachedInstanceComponentsTMap<USceneComponent*, FTransform>2 flags
Inherited from FActorComponentInstanceData 7
OffsetSizeNameTypeFlags
0x08SourceComponentTemplateUObject*Protected+5 flags
0x01SourceComponentCreationMethodEComponentCreationMethodProtected+5 flags
0x00110x03padding / unreflected
0x04SourceComponentTypeSerializedIndexint32Protected+5 flags
0x10SavedPropertiesTArray<uint8>Protected+3 flags
0x10DuplicatedObjectsTArray<FActorComponentDuplicatedObjectData>Protected+3 flags
0x10ReferencedObjectsTArray<UObject*>Protected+3 flags
0x10ReferencedNamesTArray<FName>Protected+3 flags