Zdexby TheHolyOneZ
1,435 structs
Struct

FInstancedStaticMeshComponentInstanceData

: FSceneComponentInstanceData : FActorComponentInstanceData
/Script/Engine.InstancedStaticMeshComponentInstanceData 0x0140 (320 B) align 16 inherited 0x00A8 /Script/Engine
0x00x0140

Members 5

OffsetSizeNameTypeFlags
0x08StaticMeshUStaticMesh*5 flags
0x40CachedStaticLightingFInstancedStaticMeshLightMapInstanceData1 flags
0x10PerInstanceSMDataTArray<FInstancedStaticMeshInstanceData>3 flags
0x10PerInstanceSMCustomDataTArray<float>3 flags
0x01100x20padding / unreflected
0x04InstancingRandomSeedint325 flags
0x01340x0Cunreflected bytes to end of FInstancedStaticMeshComponentInstanceData
Inherited from FSceneComponentInstanceData 1
OffsetSizeNameTypeFlags
0x50AttachedInstanceComponentsTMap<USceneComponent*, FTransform>2 flags
Inherited from FActorComponentInstanceData 7
OffsetSizeNameTypeFlags
0x08SourceComponentTemplateUObject*Protected+5 flags
0x01SourceComponentCreationMethodEComponentCreationMethodProtected+5 flags
0x00110x03padding / unreflected
0x04SourceComponentTypeSerializedIndexint32Protected+5 flags
0x10SavedPropertiesTArray<uint8>Protected+3 flags
0x10DuplicatedObjectsTArray<FActorComponentDuplicatedObjectData>Protected+3 flags
0x10ReferencedObjectsTArray<UObject*>Protected+3 flags
0x10ReferencedNamesTArray<FName>Protected+3 flags