| void UnregisterInputComponent() | FinalNative+1 flags | | 0x00 |
| void UnbindFromAnimationStarted(UWidgetAnimation* Animation, const FScriptDelegate& Delegate) | FinalNative+1 flags | | 0x18 |
| void UnbindFromAnimationFinished(UWidgetAnimation* Animation, const FScriptDelegate& Delegate) | FinalNative+1 flags | | 0x18 |
| void UnbindAllFromAnimationStarted(UWidgetAnimation* Animation) | FinalNative+1 flags | | 0x08 |
| void UnbindAllFromAnimationFinished(UWidgetAnimation* Animation) | FinalNative+1 flags | | 0x08 |
| void Tick(const FGeometry& MyGeometry, float InDeltaTime) | EventPublic | | 0x3C |
| void StopListeningForInputAction(const FName& ActionName, const EInputEvent& EventType) | FinalNative+1 flags | | 0x09 |
| void StopListeningForAllInputActions() | FinalNative+1 flags | | 0x00 |
| void StopAnimationsAndLatentActions() | FinalNative+1 flags | | 0x00 |
| void StopAnimation(UWidgetAnimation* InAnimation) | FinalNative+1 flags | | 0x08 |
| void StopAllAnimations() | FinalNative+1 flags | | 0x00 |
| void SetPositionInViewport(const FVector2D& Position, bool bRemoveDPIScale) | FinalNative+1 flags | | 0x11 |
| void SetPlaybackSpeed(UWidgetAnimation* InAnimation, float PlaybackSpeed) | FinalNative+1 flags | | 0x0C |
| void SetPadding(const FMargin& InPadding) | FinalNative+1 flags | | 0x10 |
| void SetOwningPlayer(APlayerController* LocalPlayerController) | FinalNative+1 flags | | 0x08 |
| void SetNumLoopsToPlay(UWidgetAnimation* InAnimation, int32 NumLoopsToPlay) | FinalNative+1 flags | | 0x0C |
| void SetInputActionPriority(int32 NewPriority) | FinalNative+1 flags | | 0x04 |
| void SetInputActionBlocking(bool bShouldBlock) | FinalNative+1 flags | | 0x01 |
| void SetForegroundColor(const FSlateColor& InForegroundColor) | FinalNative+1 flags | | 0x14 |
| void SetDesiredSizeInViewport(const FVector2D& Size) | FinalNative+1 flags | | 0x10 |
| void SetColorAndOpacity(const FLinearColor& InColorAndOpacity) | FinalNative+1 flags | | 0x10 |
| void SetAnimationCurrentTime(UWidgetAnimation* InAnimation, float InTime) | FinalNative+1 flags | | 0x0C |
| void SetAnchorsInViewport(const FAnchors& Anchors) | FinalNative+1 flags | | 0x20 |
| void SetAlignmentInViewport(const FVector2D& Alignment) | FinalNative+1 flags | | 0x10 |
| void ReverseAnimation(UWidgetAnimation* InAnimation) | FinalNative+1 flags | | 0x08 |
| void RemoveFromViewport() | FinalNative+1 flags | | 0x00 |
| void RemoveExtensions(TSubclassOf<UUserWidgetExtension> InExtensionType) | FinalNative+1 flags | | 0x08 |
| void RemoveExtension(UUserWidgetExtension* InExtension) | FinalNative+1 flags | | 0x08 |
| void RegisterInputComponent() | FinalNative+1 flags | | 0x00 |
| void PreConstruct(bool IsDesignTime) | EventPublic | | 0x01 |
| void PlaySound(USoundBase* SoundToPlay) | FinalNative+1 flags | | 0x08 |
| UUMGSequencePlayer* PlayAnimationTimeRange(UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, const EUMGSequencePlayMode& PlayMode, float PlaybackSpeed, bool bRestoreState) | FinalNative+1 flags | | 0x28 |
| UUMGSequencePlayer* PlayAnimationReverse(UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState) | FinalNative+1 flags | | 0x18 |
| UUMGSequencePlayer* PlayAnimationForward(UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState) | FinalNative+1 flags | | 0x18 |
| UUMGSequencePlayer* PlayAnimation(UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, const EUMGSequencePlayMode& PlayMode, float PlaybackSpeed, bool bRestoreState) | FinalNative+1 flags | | 0x28 |
| float PauseAnimation(UWidgetAnimation* InAnimation) | FinalNative+1 flags | | 0x0C |
| FEventReply OnTouchStarted(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent) | EventPublic | | 0x168 |
| FEventReply OnTouchMoved(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent) | EventPublic | | 0x168 |
| FEventReply OnTouchGesture(const FGeometry& MyGeometry, FPointerEvent& GestureEvent) | EventPublic | | 0x168 |
| FEventReply OnTouchForceChanged(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent) | EventPublic | | 0x168 |
| FEventReply OnTouchEnded(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent) | EventPublic | | 0x168 |
| void OnRemovedFromFocusPath(const FFocusEvent& InFocusEvent) | EventPublic | | 0x08 |
| FEventReply OnPreviewMouseButtonDown(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | | 0x168 |
| FEventReply OnPreviewKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent) | EventPublic | | 0x130 |
| void OnPaint(FPaintContext& Context) | EventPublic | | 0x30 |
| FEventReply OnMouseWheel(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | | 0x168 |
| FEventReply OnMouseMove(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | | 0x168 |
| void OnMouseLeave(FPointerEvent& MouseEvent) | EventPublic | | 0x78 |
| void OnMouseEnter(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | | 0xB0 |
| void OnMouseCaptureLost() | EventPublic | | 0x00 |
| FEventReply OnMouseButtonUp(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | | 0x168 |
| FEventReply OnMouseButtonDown(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | | 0x168 |
| FEventReply OnMouseButtonDoubleClick(const FGeometry& InMyGeometry, FPointerEvent& InMouseEvent) | EventPublic | | 0x168 |
| FEventReply OnMotionDetected(const FGeometry& MyGeometry, const FMotionEvent& InMotionEvent) | EventPublic | | 0x170 |
| FEventReply OnKeyUp(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent) | EventPublic | | 0x130 |
| FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent) | EventPublic | | 0x130 |
| FEventReply OnKeyChar(const FGeometry& MyGeometry, const FCharacterEvent& InCharacterEvent) | EventPublic | | 0x118 |
| void OnInitialized() | EventPublic | | 0x00 |
| FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent) | EventPublic | | 0xF8 |
| void OnFocusLost(const FFocusEvent& InFocusEvent) | EventPublic | | 0x08 |
| bool OnDrop(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent, UDragDropOperation* Operation) | EventPublic | | 0xB9 |
| bool OnDragOver(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent, UDragDropOperation* Operation) | EventPublic | | 0xB9 |
| void OnDragLeave(const FPointerEvent& PointerEvent, UDragDropOperation* Operation) | EventPublic | | 0x80 |
| void OnDragEnter(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent, UDragDropOperation* Operation) | EventPublic | | 0xB8 |
| void OnDragDetected(const FGeometry& MyGeometry, FPointerEvent& PointerEvent, const UDragDropOperation*& Operation) | EventPublic | | 0xB8 |
| void OnDragCancelled(FPointerEvent& PointerEvent, UDragDropOperation* Operation) | EventPublic | | 0x80 |
| void OnAnimationStarted(UWidgetAnimation* Animation) | NativeEvent+1 flags | | 0x08 |
| void OnAnimationFinished(UWidgetAnimation* Animation) | NativeEvent+1 flags | | 0x08 |
| FEventReply OnAnalogValueChanged(const FGeometry& MyGeometry, const FAnalogInputEvent& InAnalogInputEvent) | EventPublic | | 0x138 |
| void OnAddedToFocusPath(const FFocusEvent& InFocusEvent) | EventPublic | | 0x08 |
| void ListenForInputAction(const FName& ActionName, const EInputEvent& EventType, bool bConsume, const FScriptDelegate& Callback) | FinalNative+1 flags | | 0x1C |
| bool IsPlayingAnimation() | FinalNative+1 flags | | 0x01 |
| bool IsListeningForInputAction(const FName& ActionName) | FinalNative+1 flags | | 0x09 |
| bool IsInteractable() | EventPublic | | 0x01 |
| bool IsAnyAnimationPlaying() | FinalNative+1 flags | | 0x01 |
| bool IsAnimationPlayingForward(UWidgetAnimation* InAnimation) | FinalNative+1 flags | | 0x09 |
| bool IsAnimationPlaying(UWidgetAnimation* InAnimation) | FinalNative+1 flags | | 0x09 |
| APawn* GetOwningPlayerPawn() | FinalNative+1 flags | | 0x08 |
| APlayerCameraManager* GetOwningPlayerCameraManager() | FinalNative+1 flags | | 0x08 |
| bool GetIsVisible() | FinalNative+1 flags | | 0x01 |
| TArray<UUserWidgetExtension*> GetExtensions(TSubclassOf<UUserWidgetExtension> ExtensionType) | FinalNative+1 flags | | 0x18 |
| UUserWidgetExtension* GetExtension(TSubclassOf<UUserWidgetExtension> ExtensionType) | FinalNative+1 flags | | 0x10 |
| float GetAnimationCurrentTime(UWidgetAnimation* InAnimation) | FinalNative+1 flags | | 0x0C |
| FAnchors GetAnchorsInViewport() | FinalNative+1 flags | | 0x20 |
| FVector2D GetAlignmentInViewport() | FinalNative+1 flags | | 0x10 |
| void FlushAnimations() | FinalNative+1 flags | | 0x00 |
| void Destruct() | EventPublic | | 0x00 |
| void Construct() | EventPublic | | 0x00 |
| void CancelLatentActions() | FinalNative+1 flags | | 0x00 |
| void BindToAnimationStarted(UWidgetAnimation* Animation, const FScriptDelegate& Delegate) | FinalNative+1 flags | | 0x18 |
| void BindToAnimationFinished(UWidgetAnimation* Animation, const FScriptDelegate& Delegate) | FinalNative+1 flags | | 0x18 |
| void BindToAnimationEvent(UWidgetAnimation* Animation, const FScriptDelegate& Delegate, const EWidgetAnimationEvent& AnimationEvent, const FName& UserTag) | FinalNative+1 flags | | 0x24 |
| void AddToViewport(int32 ZOrder) | FinalNative+1 flags | | 0x04 |
| bool AddToPlayerScreen(int32 ZOrder) | FinalNative+1 flags | | 0x05 |
| UUserWidgetExtension* AddExtension(TSubclassOf<UUserWidgetExtension> InExtensionType) | FinalNative+1 flags | | 0x10 |